FDW McCreath betting stats, splits & projections
Batter
Every figure below is counted from stored ball-by-ball deliveries — no estimates, no averages copied from elsewhere. Splits with fewer balls behind them are marked LOW sample and carry less weight in the model.
Record by format
Formats are never pooled: a twenty-over record tells you nothing about fifty-over scoring, so they are modelled and shown separately.
| overall | ODI | 4 | 112 | 165 | 28.0 | 67.9 | 5.5 | 53.9 | MEDIUM |
| overall | T20 | 7 | 94 | 85 | 13.4 | 110.6 | 12.9 | 37.6 | LOW |
Why we like it
Splits where FDW McCreath scores materially faster or lasts materially longer than their own baseline in the same format.
- Bowling type: PACE (ODI)LOW sample
64 runs off 77 balls in 4 ODI matches — strike rate 83.1 vs 67.9 overall, average 32.0 vs 28.0 overall.
Risks
Splits pointing the other way — the conditions and opponents where the record is worse than usual.
- Bowling type: SPIN (ODI)LOW sample
48 runs off 88 balls in 4 ODI matches — strike rate 54.5 vs 67.9 overall, average 24.0 vs 28.0 overall.
Against each opponent
Head-to-head record by format. Small head-to-head samples move the model very little — read the sample column before leaning on a line here.
| United Arab Emirates | ODI | 2 | 68 | 96 | 34.0 | 70.8 | 5.2 | 52.1 | LOW |
| Netherlands | ODI | 2 | 44 | 69 | 22.0 | 63.8 | 5.8 | 56.5 | LOW |
| Namibia | T20 | 3 | 41 | 40 | 13.7 | 102.5 | 12.5 | 42.5 | LOW |
| Netherlands | T20 | 2 | 50 | 35 | 25.0 | 142.9 | 17.1 | 22.9 | LOW |
By venue
Ground-by-ground record. Venue effects are real but slow to prove, so grounds with few balls are shown for transparency rather than used as evidence.
| VRA Ground, Amstelveen | ODI | 3 | 106 | 155 | 35.3 | 68.4 | 5.2 | 52.9 | MEDIUM |
| Titwood, Glasgow | T20 | 4 | 53 | 45 | 13.3 | 117.8 | 13.3 | 33.3 | LOW |
| Namibia Cricket Ground, Windhoek | T20 | 3 | 41 | 40 | 13.7 | 102.5 | 12.5 | 42.5 | LOW |
By country
Conditions vary more by country than by ground; this is the broader pitch-and-conditions view.
| Unknown | ODI | 4 | 112 | 165 | 28.0 | 67.9 | 5.5 | 53.9 | MEDIUM |
| Unknown | T20 | 7 | 94 | 85 | 13.4 | 110.6 | 12.9 | 37.6 | LOW |
By match phase
Powerplay, middle overs and death. Phase splits drive the simulated scoring rate ball by ball.
| middle | ODI | 4 | 112 | 164 | 37.3 | 68.3 | 5.5 | 53.7 | MEDIUM |
| middle | T20 | 4 | 50 | 43 | 16.7 | 116.3 | 9.3 | 30.2 | LOW |
| powerplay | T20 | 4 | 35 | 37 | 11.7 | 94.6 | 13.5 | 48.6 | LOW |
Against pace and spin
Record against each bowling type faced, rolled up when a finer category has too few balls.
| SPIN | ODI | 4 | 48 | 88 | 24.0 | 54.5 | 2.3 | 56.8 | LOW |
| PACE | ODI | 4 | 64 | 77 | 32.0 | 83.1 | 9.1 | 50.6 | LOW |
| PACE | T20 | 5 | 38 | 41 | 7.6 | 92.7 | 14.6 | 51.2 | LOW |
| SPIN | T20 | 4 | 46 | 31 | 46.0 | 148.4 | 16.1 | 19.4 | LOW |
How these splits are used
The same aggregates feed the ball-by-ball simulation behind every projection: format baselines, phase scoring rates, the bowling types a batter will face and the expected attack. See the current match projections on the cricket betting hub and the model's tested record on the cricket model performance page.