Gong Yuting betting stats, splits & projections
Every figure below is counted from stored ball-by-ball deliveries — no estimates, no averages copied from elsewhere. Splits with fewer balls behind them are marked LOW sample and carry less weight in the model.
Record by format
Formats are never pooled: a twenty-over record tells you nothing about fifty-over scoring, so they are modelled and shown separately.
| overall | T20 | 18 | 105 | 145 | 8.1 | 72.4 | 5.5 | 49.0 | MEDIUM |
| overall | T20 | 121 | 111 | 2 | 5.5 | 55.5 | LOW |
Why we like it
Splits where Gong Yuting scores materially faster or lasts materially longer than their own baseline in the same format.
- Venue: Mission Road Ground, Mong Kok, Hong Kong (T20)LOW sample
51 runs off 61 balls in 8 T20 matches — strike rate 83.6 vs 72.4 overall, average 8.5 vs 8.1 overall.
Risks
Splits pointing the other way — the conditions and opponents where the record is worse than usual.
No split is materially below their own format baseline.
Against each opponent
Head-to-head record by format. Small head-to-head samples move the model very little — read the sample column before leaning on a line here.
| Hong Kong | T20 | 5 | 38 | 46 | 9.5 | 82.6 | 8.7 | 47.8 | LOW |
By venue
Ground-by-ground record. Venue effects are real but slow to prove, so grounds with few balls are shown for transparency rather than used as evidence.
| Mission Road Ground, Mong Kok, Hong Kong | T20 | 8 | 51 | 61 | 8.5 | 83.6 | 8.2 | 47.5 | LOW |
| Bayuemas Oval, Kuala Lumpur | T20 | 4 | 11 | 32 | 2.8 | 34.4 | 0.0 | 65.6 | LOW |
Bowling
| Mission Road Ground, Mong Kok, Hong Kong | T20 | 37 | 40 | 0 | 6.5 | — | LOW |
| Sano International Cricket Ground | T20 | 36 | 18 | 2 | 3.0 | 9.0 | LOW |
By country
Conditions vary more by country than by ground; this is the broader pitch-and-conditions view.
| Unknown | T20 | 16 | 91 | 128 | 7.6 | 71.1 | 6.3 | 51.6 | MEDIUM |
Bowling
| Unknown | T20 | 85 | 93 | 0 | 6.6 | — | LOW |
| Japan | T20 | 36 | 18 | 2 | 3.0 | 9.0 | LOW |
By match phase
Powerplay, middle overs and death. Phase splits drive the simulated scoring rate ball by ball.
| middle | T20 | 12 | 70 | 90 | 8.8 | 77.8 | 7.8 | 51.1 | LOW |
| death | T20 | 7 | 24 | 41 | 6.0 | 58.5 | 2.4 | 46.3 | LOW |
Bowling
| middle | T20 | 84 | 86 | 2 | 6.1 | 43.0 | LOW |
| death | T20 | 36 | 25 | 0 | 4.2 | — | LOW |
Against pace and spin
Record against each bowling type faced, rolled up when a finer category has too few balls.
| SPIN | T20 | 15 | 78 | 108 | 8.7 | 72.2 | 6.5 | 50.9 | LOW |
| PACE | T20 | 10 | 21 | 32 | 7.0 | 65.6 | 3.1 | 46.9 | LOW |
How these splits are used
The same aggregates feed the ball-by-ball simulation behind every projection: format baselines, phase scoring rates, the bowling types a batter will face and the expected attack. See the current match projections on the cricket betting hub and the model's tested record on the cricket model performance page.