GP Meade betting stats, splits & projections
Every figure below is counted from stored ball-by-ball deliveries — no estimates, no averages copied from elsewhere. Splits with fewer balls behind them are marked LOW sample and carry less weight in the model.
Record by format
Formats are never pooled: a twenty-over record tells you nothing about fifty-over scoring, so they are modelled and shown separately.
| overall | T20 | 19 | 200 | 166 | 18.2 | 120.5 | 12.7 | 36.7 | MEDIUM |
| overall | T20 | 48 | 57 | 2 | 7.1 | 28.5 | LOW |
Why we like it
Splits where GP Meade scores materially faster or lasts materially longer than their own baseline in the same format.
- Bowling type: PACE (T20)LOW sample
80 runs off 60 balls in 14 T20 matches — strike rate 133.3 vs 120.5 overall, average 10.0 vs 18.2 overall.
- Phase: death (T20)LOW sample
107 runs off 72 balls in 12 T20 matches — strike rate 148.6 vs 120.5 overall, average 17.8 vs 18.2 overall.
Risks
Splits pointing the other way — the conditions and opponents where the record is worse than usual.
- Bowling type: SPIN (T20)LOW sample
67 runs off 64 balls in 15 T20 matches — strike rate 104.7 vs 120.5 overall, average 33.5 vs 18.2 overall.
- Phase: middle (T20)LOW sample
93 runs off 94 balls in 12 T20 matches — strike rate 98.9 vs 120.5 overall, average 18.6 vs 18.2 overall.
Against each opponent
Head-to-head record by format. Small head-to-head samples move the model very little — read the sample column before leaning on a line here.
| Ireland | T20 | 3 | 63 | 54 | 21.0 | 116.7 | 13.0 | 31.5 | LOW |
By venue
Ground-by-ground record. Venue effects are real but slow to prove, so grounds with few balls are shown for transparency rather than used as evidence.
| Desert Springs Cricket Ground, Almeria | T20 | 3 | 37 | 40 | 18.5 | 92.5 | 7.5 | 45.0 | LOW |
| Kerava National Cricket Ground | T20 | 3 | 70 | 37 | — | 189.2 | 24.3 | 21.6 | LOW |
| 7he Sevens Stadium, Dubai | T20 | 2 | 37 | 31 | 18.5 | 119.4 | 16.1 | 35.5 | LOW |
Bowling
| Desert Springs Cricket Ground, Almeria | T20 | 36 | 44 | 1 | 7.3 | 44.0 | LOW |
By country
Conditions vary more by country than by ground; this is the broader pitch-and-conditions view.
| Unknown | T20 | 19 | 200 | 166 | 18.2 | 120.5 | 12.7 | 36.7 | MEDIUM |
Bowling
| Unknown | T20 | 48 | 57 | 2 | 7.1 | 28.5 | LOW |
By match phase
Powerplay, middle overs and death. Phase splits drive the simulated scoring rate ball by ball.
| middle | T20 | 12 | 93 | 94 | 18.6 | 98.9 | 8.5 | 40.4 | LOW |
| death | T20 | 12 | 107 | 72 | 17.8 | 148.6 | 18.1 | 31.9 | LOW |
Against pace and spin
Record against each bowling type faced, rolled up when a finer category has too few balls.
| SPIN | T20 | 15 | 67 | 64 | 33.5 | 104.7 | 7.8 | 37.5 | LOW |
| PACE | T20 | 14 | 80 | 60 | 10.0 | 133.3 | 18.3 | 36.7 | LOW |
| UNKNOWN | T20 | 7 | 53 | 42 | 53.0 | 126.2 | 11.9 | 35.7 | LOW |
How these splits are used
The same aggregates feed the ball-by-ball simulation behind every projection: format baselines, phase scoring rates, the bowling types a batter will face and the expected attack. See the current match projections on the cricket betting hub and the model's tested record on the cricket model performance page.