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GP Meade betting stats, splits & projections

Every figure below is counted from stored ball-by-ball deliveries — no estimates, no averages copied from elsewhere. Splits with fewer balls behind them are marked LOW sample and carry less weight in the model.

Record by format

Formats are never pooled: a twenty-over record tells you nothing about fifty-over scoring, so they are modelled and shown separately.

overallT201920016618.2120.512.736.7MEDIUM
overallT20485727.128.5LOW

Why we like it

Splits where GP Meade scores materially faster or lasts materially longer than their own baseline in the same format.

  • Bowling type: PACE (T20)LOW sample

    80 runs off 60 balls in 14 T20 matches — strike rate 133.3 vs 120.5 overall, average 10.0 vs 18.2 overall.

  • Phase: death (T20)LOW sample

    107 runs off 72 balls in 12 T20 matches — strike rate 148.6 vs 120.5 overall, average 17.8 vs 18.2 overall.

Risks

Splits pointing the other way — the conditions and opponents where the record is worse than usual.

  • Bowling type: SPIN (T20)LOW sample

    67 runs off 64 balls in 15 T20 matches — strike rate 104.7 vs 120.5 overall, average 33.5 vs 18.2 overall.

  • Phase: middle (T20)LOW sample

    93 runs off 94 balls in 12 T20 matches — strike rate 98.9 vs 120.5 overall, average 18.6 vs 18.2 overall.

Against each opponent

Head-to-head record by format. Small head-to-head samples move the model very little — read the sample column before leaning on a line here.

IrelandT203635421.0116.713.031.5LOW

By venue

Ground-by-ground record. Venue effects are real but slow to prove, so grounds with few balls are shown for transparency rather than used as evidence.

Desert Springs Cricket Ground, AlmeriaT203374018.592.57.545.0LOW
Kerava National Cricket GroundT2037037—189.224.321.6LOW
7he Sevens Stadium, DubaiT202373118.5119.416.135.5LOW

Bowling

Desert Springs Cricket Ground, AlmeriaT20364417.344.0LOW

By country

Conditions vary more by country than by ground; this is the broader pitch-and-conditions view.

UnknownT201920016618.2120.512.736.7MEDIUM

Bowling

UnknownT20485727.128.5LOW

By match phase

Powerplay, middle overs and death. Phase splits drive the simulated scoring rate ball by ball.

middleT2012939418.698.98.540.4LOW
deathT20121077217.8148.618.131.9LOW

Against pace and spin

Record against each bowling type faced, rolled up when a finer category has too few balls.

SPINT2015676433.5104.77.837.5LOW
PACET2014806010.0133.318.336.7LOW
UNKNOWNT207534253.0126.211.935.7LOW

How these splits are used

The same aggregates feed the ball-by-ball simulation behind every projection: format baselines, phase scoring rates, the bowling types a batter will face and the expected attack. See the current match projections on the cricket betting hub and the model's tested record on the cricket model performance page.