£
ExclusiveFreeBets
.com

MWR Stokes betting stats, splits & projections

All-rounder

Every figure below is counted from stored ball-by-ball deliveries — no estimates, no averages copied from elsewhere. Splits with fewer balls behind them are marked LOW sample and carry less weight in the model.

Record by format

Formats are never pooled: a twenty-over record tells you nothing about fifty-over scoring, so they are modelled and shown separately.

overallT203496273543.7130.914.730.5HIGH
overallT20527601256.824.0HIGH

Why we like it

Splits where MWR Stokes scores materially faster or lasts materially longer than their own baseline in the same format.

  • Venue: King George V Sports Ground, Castel (T20)MEDIUM sample

    367 runs off 256 balls in 8 T20 matches — strike rate 143.4 vs 130.9 overall, average 73.4 vs 43.7 overall.

  • Opposition: Isle of Man (T20)LOW sample

    140 runs off 92 balls in 2 T20 matches — strike rate 152.2 vs 130.9 overall, average 70.0 vs 43.7 overall.

  • Phase: death (T20)LOW sample

    220 runs off 118 balls in 13 T20 matches — strike rate 186.4 vs 130.9 overall, average 36.7 vs 43.7 overall.

Risks

Splits pointing the other way — the conditions and opponents where the record is worse than usual.

  • Phase: powerplay (T20)MEDIUM sample

    155 runs off 148 balls in 22 T20 matches — strike rate 104.7 vs 130.9 overall, average 51.7 vs 43.7 overall.

  • Venue: Desert Springs Cricket Ground, Almeria (T20)LOW sample

    84 runs off 81 balls in 4 T20 matches — strike rate 103.7 vs 130.9 overall, average 42.0 vs 43.7 overall.

  • Venue: Sportpark Westvliet, Voorburg (T20)LOW sample

    77 runs off 69 balls in 3 T20 matches — strike rate 111.6 vs 130.9 overall, average 38.5 vs 43.7 overall.

Against each opponent

Head-to-head record by format. Small head-to-head samples move the model very little — read the sample column before leaning on a line here.

JerseyT20925619842.7129.314.128.3MEDIUM
Isle of ManT2021409270.0152.219.630.4LOW
SwitzerlandT201735173.0143.117.629.4LOW
DenmarkT2016744—152.315.915.9LOW
SpainT202444444.0100.011.443.2LOW
SwedenT201514151.0124.414.634.1LOW
AustriaT202603930.0153.820.520.5LOW
NorwayT202403740.0108.110.835.1LOW
GermanyT203583658.0161.116.725.0LOW
MaltaT2025032—156.315.618.8LOW
LuxembourgT201353135.0112.93.225.8LOW

Bowling

JerseyT2016720187.225.1MEDIUM
AustriaT20424336.114.3LOW
NorwayT20364918.249.0LOW
SloveniaT20362233.77.3LOW
SpainT20362534.28.3LOW

By venue

Ground-by-ground record. Venue effects are real but slow to prove, so grounds with few balls are shown for transparency rather than used as evidence.

King George V Sports Ground, CastelT20836725673.4143.416.828.5MEDIUM
Desert Springs Cricket Ground, AlmeriaT204848142.0103.711.139.5LOW
Happy Valley Ground 2T2031007333.3137.016.428.8LOW
Sportpark Westvliet, VoorburgT203776938.5111.68.726.1LOW
Grainville, St SaviourT203866386.0136.515.922.2LOW
Kerava National Cricket GroundT202564728.0119.18.529.8LOW
Sportpark Het Schootsveld, DeventerT203583658.0161.116.725.0LOW
Tikkurila Cricket GroundT202313515.588.68.645.7LOW
Happy Valley GroundT202403340.0121.218.239.4LOW

Bowling

King George V Sports Ground, CastelT2010214858.729.6LOW
Desert Springs Cricket Ground, AlmeriaT20727446.218.5LOW
Happy Valley Ground 2T20666756.113.4LOW
Kerava National Cricket GroundT20483724.618.5LOW
Grainville, St SaviourT20474926.324.5LOW
Tikkurila Cricket GroundT20424336.114.3LOW
Guernsey Rovers Athletic Club Ground, Port SoifT20364016.740.0LOW
Sportpark Westvliet, VoorburgT20365008.3—LOW

By country

Conditions vary more by country than by ground; this is the broader pitch-and-conditions view.

UnknownT203496273543.7130.914.730.5HIGH

Bowling

UnknownT20527601256.824.0HIGH

By match phase

Powerplay, middle overs and death. Phase splits drive the simulated scoring rate ball by ball.

middleT203058746945.2125.212.227.3HIGH
powerplayT202215514851.7104.714.950.7MEDIUM
deathT201322011836.7186.424.617.8LOW

Bowling

middleT20252288146.920.6MEDIUM
powerplayT2016816575.923.6MEDIUM
deathT2010714848.337.0LOW

Against pace and spin

Record against each bowling type faced, rolled up when a finer category has too few balls.

SPINT202944933937.4132.414.529.5HIGH
PACET203140931551.1129.814.630.5HIGH
UNKNOWNT20121048152.0128.416.034.6LOW

How these splits are used

The same aggregates feed the ball-by-ball simulation behind every projection: format baselines, phase scoring rates, the bowling types a batter will face and the expected attack. See the current match projections on the cricket betting hub and the model's tested record on the cricket model performance page.