W Wotu betting stats, splits & projections
Every figure below is counted from stored ball-by-ball deliveries — no estimates, no averages copied from elsewhere. Splits with fewer balls behind them are marked LOW sample and carry less weight in the model.
Record by format
Formats are never pooled: a twenty-over record tells you nothing about fifty-over scoring, so they are modelled and shown separately.
| overall | T20 | 20 | 172 | 174 | 11.5 | 98.9 | 9.8 | 48.3 | MEDIUM |
| overall | T20 | 110 | 141 | 5 | 7.7 | 28.2 | LOW |
Why we like it
Splits where W Wotu scores materially faster or lasts materially longer than their own baseline in the same format.
- Venue: Bayuemas Oval, Kuala Lumpur (T20)LOW sample
72 runs off 66 balls in 5 T20 matches — strike rate 109.1 vs 98.9 overall, average 18.0 vs 11.5 overall.
Risks
Splits pointing the other way — the conditions and opponents where the record is worse than usual.
- Phase: middle (T20)LOW sample
70 runs off 84 balls in 14 T20 matches — strike rate 83.3 vs 98.9 overall, average 7.0 vs 11.5 overall.
Against each opponent
Head-to-head record by format. Small head-to-head samples move the model very little — read the sample column before leaning on a line here.
| Fiji | T20 | 4 | 63 | 53 | 31.5 | 118.9 | 11.3 | 43.4 | LOW |
| Kuwait | T20 | 2 | 33 | 36 | 16.5 | 91.7 | 11.1 | 63.9 | LOW |
Bowling
| Fiji | T20 | 36 | 35 | 1 | 5.8 | 35.0 | LOW |
By venue
Ground-by-ground record. Venue effects are real but slow to prove, so grounds with few balls are shown for transparency rather than used as evidence.
| Bayuemas Oval, Kuala Lumpur | T20 | 5 | 72 | 66 | 18.0 | 109.1 | 13.6 | 50.0 | LOW |
| Faleata Oval No 2, Apia | T20 | 6 | 35 | 36 | 7.0 | 97.2 | 8.3 | 50.0 | LOW |
| Sano International Cricket Ground | T20 | 4 | 22 | 31 | 7.3 | 71.0 | 3.2 | 45.2 | LOW |
Bowling
| Faleata Oval No 2, Apia | T20 | 62 | 74 | 1 | 7.2 | 74.0 | LOW |
By country
Conditions vary more by country than by ground; this is the broader pitch-and-conditions view.
| Unknown | T20 | 16 | 150 | 143 | 12.5 | 104.9 | 11.2 | 49.0 | MEDIUM |
| Japan | T20 | 4 | 22 | 31 | 7.3 | 71.0 | 3.2 | 45.2 | LOW |
Bowling
| Unknown | T20 | 104 | 127 | 5 | 7.3 | 25.4 | LOW |
By match phase
Powerplay, middle overs and death. Phase splits drive the simulated scoring rate ball by ball.
| middle | T20 | 14 | 70 | 84 | 7.0 | 83.3 | 8.3 | 54.8 | LOW |
| powerplay | T20 | 4 | 50 | 53 | 25.0 | 94.3 | 9.4 | 52.8 | LOW |
| death | T20 | 7 | 52 | 37 | 17.3 | 140.5 | 13.5 | 27.0 | LOW |
Bowling
| middle | T20 | 84 | 99 | 3 | 7.1 | 33.0 | LOW |
Against pace and spin
Record against each bowling type faced, rolled up when a finer category has too few balls.
| SPIN | T20 | 14 | 82 | 85 | 8.2 | 96.5 | 10.6 | 52.9 | LOW |
| PACE | T20 | 8 | 58 | 60 | 19.3 | 96.7 | 8.3 | 43.3 | LOW |
How these splits are used
The same aggregates feed the ball-by-ball simulation behind every projection: format baselines, phase scoring rates, the bowling types a batter will face and the expected attack. See the current match projections on the cricket betting hub and the model's tested record on the cricket model performance page.