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ZM Tribe betting stats, splits & projections

Batter

Every figure below is counted from stored ball-by-ball deliveries — no estimates, no averages copied from elsewhere. Splits with fewer balls behind them are marked LOW sample and carry less weight in the model.

Record by format

Formats are never pooled: a twenty-over record tells you nothing about fifty-over scoring, so they are modelled and shown separately.

overallT202237233823.3110.111.237.0HIGH
overallT2010890105.09.0LOW

Why we like it

Splits where ZM Tribe scores materially faster or lasts materially longer than their own baseline in the same format.

  • Opposition: Guernsey (T20)MEDIUM sample

    194 runs off 155 balls in 7 T20 matches — strike rate 125.2 vs 110.1 overall, average 48.5 vs 23.3 overall.

  • Bowling type: SPIN (T20)MEDIUM sample

    229 runs off 198 balls in 17 T20 matches — strike rate 115.7 vs 110.1 overall, average 32.7 vs 23.3 overall.

  • Venue: Happy Valley Ground 2 (T20)LOW sample

    74 runs off 60 balls in 3 T20 matches — strike rate 123.3 vs 110.1 overall, average 74.0 vs 23.3 overall.

Risks

Splits pointing the other way — the conditions and opponents where the record is worse than usual.

  • Venue: Sportpark Westvliet, Voorburg (T20)LOW sample

    59 runs off 69 balls in 3 T20 matches — strike rate 85.5 vs 110.1 overall, average 19.7 vs 23.3 overall.

  • Phase: powerplay (T20)LOW sample

    83 runs off 86 balls in 10 T20 matches — strike rate 96.5 vs 110.1 overall, average 16.6 vs 23.3 overall.

Against each opponent

Head-to-head record by format. Small head-to-head samples move the model very little — read the sample column before leaning on a line here.

GuernseyT20719415548.5125.213.535.5MEDIUM
DenmarkT203323416.094.15.941.2LOW
NetherlandsT201393339.0118.215.236.4LOW

By venue

Ground-by-ground record. Venue effects are real but slow to prove, so grounds with few balls are shown for transparency rather than used as evidence.

Sportpark Westvliet, VoorburgT203596919.785.57.239.1LOW
Happy Valley Ground 2T203746074.0123.313.336.7LOW
Grainville, St SaviourT203705723.3122.815.840.4LOW
Bayer Uerdingen Cricket GroundT20434318.5109.712.935.5LOW

Bowling

Happy Valley Ground 2T20423254.66.4LOW

By country

Conditions vary more by country than by ground; this is the broader pitch-and-conditions view.

UnknownT202237233823.3110.111.237.0HIGH

Bowling

UnknownT2010890105.09.0LOW

By match phase

Powerplay, middle overs and death. Phase splits drive the simulated scoring rate ball by ball.

middleT201521519723.9109.110.736.0MEDIUM
powerplayT2010838616.696.511.645.3LOW
deathT206745537.0134.512.727.3LOW

Bowling

middleT20606156.112.2LOW
deathT20482953.65.8LOW

Against pace and spin

Record against each bowling type faced, rolled up when a finer category has too few balls.

SPINT201722919832.7115.711.133.8MEDIUM
PACET201713212518.9105.612.040.0MEDIUM

How these splits are used

The same aggregates feed the ball-by-ball simulation behind every projection: format baselines, phase scoring rates, the bowling types a batter will face and the expected attack. See the current match projections on the cricket betting hub and the model's tested record on the cricket model performance page.